SHAUN DESH-MUKH
I’m an aspiring game designer based in Montreal, Quebec. Having recently finished a course in Game and Level Design at College LaSalle, I am looking for an opportunity to show the skills that I have learned and just make fun and rewarding experiences.
I’ve been playing video games for as long as I can remember and I love dissecting them to find out what makes a certain game fun and rewarding to play. Through exploring a wide variety of genres and communities, I’ve gained insight into what works and what doesn’t when it comes to game design. I strive to apply that knowledge to my own work, crafting experiences that are immersive, satisfying and most of all, fun to play.
My expertise lies in Unreal Engine 5 Blueprints, along with experience in Maya, 3ds Max, and Substance Designer/Painter. However, I am always open to learning new engines and softwares as that would allow me to work on various projects as technology advances.
